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Enchanter
Enchanter.png
Details
Cost
1 Worker.png Worker
400 Coin Yellow.png Gold Coins
20 Mana Brick.png Mana Brick
50 Reinforced Planks.png Reinforced Plank
Size
3x3
Requirements
Mana Power Research

Enchanters are late game buildings that produce high-value goods by imbuing magical energy into them. All of its recipes require some form of mana power supplied through a mana pipe. Care must be taken so all active recipies have the ability to recharge the type of crystal used without jamming the pipes. This building has a maximum of 5 workers, and Blue Coin boosters.

Recipes[]

Product Cost Work Units Happiness Price Market
Enchanted Book 1 Book + 1 Mana Crystal.png Mana Crystal 8 1 x School
1Ward.png Ward + 1 Depleted Mana.png Depleted Mana 1 Reinforced Planks.png Reinforced Plank + 1 Polished Stone.png Polished Stone + 1 Mana Crystal.png Mana Crystal 10 1 8 Purple Specialty Goods
1 Magic Robe.png Magic Robe + 2 Depleted Mana.png Depleted Mana 1 Shirt + 1 Leather.png Leather + 2 Mana Crystal.png Mana Crystal 6 2 6 Purple Speciality Goods
1 Magic Cloak.png Magic Cloak + 2 Depleted Mana.png Depleted Mana 1 Cloak + 1 Wool.png Wool + 2 Mana Crystal.png Mana Crystal 6 2 7 Purple Speciality Goods
1 Magic Rail.png Magic Rail +1 Depleted Fire.png Depleted Fire 1 Metal Rail + 1 Fire Crystal.png Fire Crystal 10 x x x
1 Magic Conveyor Belt.png Magic Conveyor Belt + 1 Depleted Air.png Depleted Air 1 Metal Conveyor Belt + 1 Air Crystal.png Air Crystal 20 x x x
1 Fire Ring.png Fire Ring + 2 Depleted Fire.png Depleted Fire 1 Gold Ingot.png Gold Ingot + 2 Polished Stone.png Polished Stone + 2 Fire Crystal.png Fire Crystal 6 3 45 Red Speciality Goods
1 Water Ring.png Water Ring + 2 Depleted Water.png Depleted Water 1 Gold Ingot.png Gold Ingot + Polished Stone.png Polished Stone + 2 WaterCrystal.png Water Crystal 6 3 30 Blue Speciality Goods
1 Crown.png Crown + 2 Depleted Air.png Depleted Air 2 Gold Ingot.png Gold Ingot + 2 Iron Plate.png Iron Plate + 2 Air Crystal.png Air Crystal 6 3 60 Yellow Specialty Goods
1 Necklace.png Necklace + 2 Depleted Earth 2 Polished Stone.png Polished Stone + 2 Iron Plate.png Iron Plate + 2 Earth Crystal.png Earth Crystal 6 3 15 Purple Specialty Goods
Spellbook* + 2 Depletes Crystal 1 Enchanted Book + 2 (Element) Crystal 10 3 All* Specialty Goods

Spellbooks sell for 10, 20, 30, and 40 in decreasing coin rarity/value.

The buildings that provide goods for the Enchanter are the Workshop (Book, Reinforced Plank), Stone Mason (Polished Stone), Forge (Iron Bar, Gold Ingot), Machine Shop (Metal Rail, Metal Conveyor Belt), Tailor (Shirt, Cloak), Pasture (Wool, Leather), Mana Forge (Mana Crystal), and Temples (Elemental Crystals).

Goods from the Enchanter to go the Mage Tower (Enchanted Books, Magic Robe, Ward, Spellbooks), School (Enchanted Book), Speciality Goods (Magic Robe, Magic Cloak, Fire Ring, Water Ring, Crown, Necklace, Spellbooks) and Omni Temple (All exept Enchanted Book). Magical Rails and Magical Conveyor Belts must go into storage to be useable in building.

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