Enchanter | |
---|---|
Details | |
Cost |
1 Worker 400 Gold Coins 20 Mana Brick 50 Reinforced Plank |
Size |
3x3 |
Requirements |
Mana Power Research |
Enchanters are late game buildings that produce high-value goods by imbuing magical energy into them. All of its recipes require some form of mana power supplied through a mana pipe. Care must be taken so all active recipies have the ability to recharge the type of crystal used without jamming the pipes. This building has a maximum of 5 workers, and Blue Coin boosters.
Recipes
Product | Cost | Work Units | Happiness | Price | Market |
---|---|---|---|---|---|
Enchanted Book | 1 Book + Mana Crystal | 8 | 1 | x | School |
Ward | 1 Reinforced Plank + 1 Polished Stone + 1 Mana Crystal | 10 | 1 | 8 Purple | Specialty Goods |
Magic Robe | 1 Shirt + 1 Leather + 2 Mana Crystals | 6 | 2 | 6 Purple | Speciality Goods |
Magic Cloak | 1 Cloak + 1 Wool + 2 Mana Crystals | 6 | 2 | 7 Purple | Speciality Goods |
Magic Rail | 1 Metal Rail + 1 Fire Crystal | 10 | x | x | x |
Magic Conveyor Belt | 1 Metal Conveyor Belt + 1 Air Crystal | 20 | x | x | x |
Fire Ring | 1 Gold Ingot + 2 Polished Stone + 2 Fire Crystals | 6 | 3 | 45 Red | Speciality Goods |
Water Ring | 1 Gold Ingot + 2 Polished Stone + 2 Water Crystals | 6 | 3 | 30 Blue | Speciality Goods |
Crown | 2 Gold Ingot + 2 Iron Bar + 2 Air Crystals | 6 | 3 | 60 Yellow | Specialty Goods |
Necklace | 2 Polished Stones + 2 Iron Bars + 2 Earth Crystals | 6 | 3 | 15 Purple | Specialty Goods |
Spellbook* | 1 Enchanted Book + 2 (Element) Crystal | 10 | 3 | All* | Specialty Goods |
Spellbooks sell for 10, 20, 30, and 40 in decreasing coin rarity/value.
The buildings that provide goods for the Enchanter are the Workshop (Book, Reinforced Plank), Stone Mason (Polished Stone), Forge (Iron Bar, Gold Ingot), Machine Shop (Metal Rail, Metal Conveyor Belt), Tailor (Shirt, Cloak), Pasture (Wool, Leather), Mana Forge (Mana Crystal), and Temples (Elemental Crystals).
Goods from the Enchanter to go the Mage Tower (Enchanted Books, Magic Robe, Ward, Spellbooks), School (Enchanted Book), and Speciality Goods. Magical Rails and Magical Conveyor Belts must go into storage to be useable in building.